While there will always continue to be debate over which version of RPG Maker had the best RTP art. 3) Additional art, usable by both engines My game will be releasing DLC for years so I will need to implement newer plugins as I go. RPG Maker MV plugins are not being released regularly at all. RPG Maker MZ plugins are coming out all the time. 2) Forward compatibility with newer plugins I do want to make that point that MV games will likely work in MZ. Now, I don’t want to go too deeply into the how-to move your game from MV to MZ here but I’m sure you can find that with a quick Google search. Surprisingly, the game worked pretty well. My expectation was that my game would crash, followed by my computer exploding while my credit card and social security number were sent to the Russian mob. 2) You can open an MZ project in MV pretty easily
My game was originally on RPG Maker MV and now is updated with RPG Maker MZ so I didn’t see an animation performance decrease. The poor performance seen in animation is not an issue if you are working with a game that was originally made with RPG Maker MV and ported to RPG Maker MZ. “Effekseer is a tool that allows easy creation of beautiful particle effects for games and movies.” ( ) RPG Maker MV utilizes sprite sheets for animation. From my experience, Effekseer animation does not work well with slower computers and mobile devices. My game does not use ‘ Effekseer‘ animation.
I have experienced considerable speed increases on my Windows and Mac builds when testing with my computers. What Went Right and What Went Wrong What Went Right 1) The game is faster (usually)
(There are some issues that are specific to the fan translated version of RPG Maker 2003, such as text display errors and the like that I will not be providing fixes for, as I support the official English translation of RPG Maker 2003 only.I’ve always loved Echo607’s content so I decided to try and employ the same treatment on my game, Familia.
(The latter requires Steam to be running, so I personally recommend getting the RMWeb version as it does not require additional software to run.)Ĭlick the read more if you want to learn how to fix the following issues: To get the official English translation, you can buy RPG Maker 2003 on RPGMakerWeb or Steam. If your event commands list does not contain coloured text like in the image below, you are using the illegal fan translation. This post is also aimed at the official English translation of RPG Maker 2003. Please note that this post is aimed at game developers rather than players and should help you prevent receiving lots of messages about these specific issues in the future. This spurred me to make this guide, as it should help with getting your game in a more polished shape prior to release. While looking for RPG Maker games on Tumblr, I often come across RPG Maker 2003 games with issues that can be easily fixed, except most people don’t really know how to go about this. Tutorial - How to fix common errors with RPG Maker 2003 games (for gamedevs)